Simple Audio Manager
1.0.1
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Class play queue audio clip More...
Inherits AudioSystem.
Public Member Functions | |
TrackStream | CreateTrackStream () |
Creates the track stream. Binding to this AudioStreamSystem More... | |
void | Play (TrackStream stream) |
Play the specified stream track. More... | |
void | Stop (TrackStream stream) |
Stop the sound track. More... | |
void | Pause (TrackStream stream) |
Pause the sound track. More... | |
override void | StopAll () |
Stop all sounds. More... | |
Public Member Functions inherited from AudioSystem | |
Track | CreateTrack () |
Creates the track. Binding to this AudioSystem More... | |
Track | Play (AudioClip clip) |
Play sound the specified clip. More... | |
Track | Play (AudioClip clip, AudioOption option) |
Play sound the specified clip and option. More... | |
Track | Play (AudioClip clip, Transform target, AudioOption option) |
Play sound the specified clip, target and option. More... | |
Track | Play (Track track, AudioOption option) |
Play sound the specified track and option. More... | |
Track | Play (Track track) |
Play the specified track. More... | |
void | Stop (Track track) |
Stop the sound track. More... | |
void | Pause (Track track) |
Pause sound track. More... | |
bool | IsPlay (Track track) |
Determines whether this instance is play the specified track. More... | |
List< Track > | GetTracks () |
Gets all playing or paused tracks. More... | |
AudioGroupDetail | GetLocal (AudioOption auidoOption) |
Gets the group setting of sound. More... | |
AudioGroupDetail | GetGlobal (AudioOption auidoOption) |
Gets the multiplied groups setting of sound. More... | |
Additional Inherited Members | |
Properties inherited from AudioSystem | |
AudioGroupDetail | this[AudioOption option] [get] |
Gets the local with global group setting of sound More... | |
int | limitCount [get] |
Gets the count spawn sound with option LIMIT. More... | |
int | poolCapacity [get] |
Gets the pool capacity More... | |
bool | isSpawnMode [get, set] |
Gets a value indicating whether this AudioSystem is spawn mode. More... | |
Class play queue audio clip
TrackStream AudioStreamSystem.CreateTrackStream | ( | ) |
Creates the track stream. Binding to this AudioStreamSystem
void AudioStreamSystem.Pause | ( | TrackStream | stream) |
Pause the sound track.
stream | Sound tracks. |
void AudioStreamSystem.Play | ( | TrackStream | stream) |
Play the specified stream track.
stream | Sound tracks. |
void AudioStreamSystem.Stop | ( | TrackStream | stream) |
Stop the sound track.
stream | Sound tracks. |
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virtual |
Stop all sounds.
Reimplemented from AudioSystem.